//-----------------------------------------------------------
//
//-----------------------------------------------------------
class KillzedListener extends ChatterListener;

var MutKillzed Mutator;

function OnMessage(coerce string Message, name Type, PlayerReplicationInfo PRI)
{
    if (((string(Type) ~= "say") || (string(Type) ~= "sayteam") || (string(Type) ~= "teamsay")) && (Message ~= "!killzed"))
    {
       Mutator.ActionRequested(PRI);
    }
}

defaultproperties
{
}
